Board game geek link
I am interested in multi-player board games. We try to host
or help arrange gaming parties a couple of times per year at our house.
I am a fan of Euro games, solitaire wargames, the GMT COIN series, and some of the GMT 2-player wargames
Game companies - GMT Games
- Wargame company. They have a cool program called P500 - where they don't actually publish
a game until they have apx 700 pre-orders. I have acquired a number of P500 games. {and they even connected me with game players here in Bellevue].
Other Links of interest - ConSim World
-
Current Favorite Games
[This list is old.... :) ]
Then we have the short two player games
- Battle line (GMT)
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- Lost Cities (Kosmos/Rio Grande)
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Finally we have the two player wargames
- Combat Commander (GMT Games)
- World War 2: Barbarossa to Berlin (GMT Games)
- Part of a series that they refer to as Card-driven Games. You have to decide
when playing cards how exactly they will be used.
Old Favorites (as of 11/28/2012)
First we have the multi-player games. These are what mainly get game play at our gaming parties.
- Euphrates and Tigris (Mayfair)
- Use your King, Priest, Farmer and Trader and play tiles to collect
victory points in ancient Sumeria. Hasn't gotten a lot of play recently. (Reiner Knizia)
- Medici (Amigo/Rio Grande)
- My favorite bidding game. Fill your warehouse, but don't overspend. (Reiner Knizia)
- El Grande (Hans im Gluck/Rio Grande)
- Oh No! Paratroopers from the Castillo. A game of controlling provinces
in medieval Spain by placing tokens and moving the King. (Wolfgang Kramer/Richard Ulrich)
- Shark (was Flying Turtle)
- Place tokens on the board to expnad companies. Buy and sell stock.
Bankrupt your opponents. Reissued by Rio Grande Games with modifications.
- Carcassone (Hans Im Gluck/Rio Grande)
- Generate a countryside with the tiles you draw. Place your tokens as farmers, thieves, knights or monks.
[ Personally I'm not that keen on the expansions ]
- Puerto Rico (Hans Im Gluck/Rio Grande)
- Each turn you choose a role (Mayor, Builder, Trader, Captain, Settler, Craftsman or Prospector) which everybody
can execute - but you get to first with a bonus.
- Modern Art (Hans Im Gluck/Mayfair)
- Actually my copy is the German version - which I got as a birthday present (Thanks Tim!) Bid and collect
art works - always realizing that only the most popular art works will be valuable at the end of a round.
Old Favorites (as of 2/20/2002)
- Settlers of Catan (Mayfair)
- Settle an island with limited resources and locations. One
of the Mayfair licensed games.
- Elfenroads (White Wind *1)
- Travel around the countryside on giant pig, elf-cart, unicorn,
dragon, raft, and magic cloud in an attempt to visit all 25
elf villages.
- Santa Fe (White Wind *1)
- Lay railroad track across the American West - collecting bonuses
for connecting new towns and attempting to maximize the number
of rail lines that touch towns you control.
- 2038 (TimJim/Prism *2)
- This is sort of 1830 in space. There are some play problems
(mainly that normally the number of TSI shares are closely tied
to end wealth in the short game), but overall it is a lot of fun.
- History of the World (Avalon Hill)
- Except for the 7th Epoch this is a fairly well balanced game
of expanding civilizations. I need to try playing it with
one of the bidding options and see if it works any better.
- Iron Dragon (Mayfair)
- One of the "crayon-rails" games (so named because you draw
railroad tracks in crayon on a laminated map). This is the
one set in the fantasy world setting (elves, orcs, etc.)
The others (which I also own :) are Eurorails, North American
Rails, Nippon Rails, Australia Rails, and British Rails.
*1 White Wind games was the imprint of game designer Alan Moon. I was
one of the last people to join his 2000 club and buy a complete set
of all the White Wind games (Elfenroads, Elfengold, Elfenwizard,
Santa Fe, Freight Train, Mush, and Fishy). The best of these are
listed up above. [ElfenRoads now available from Rio Grande as Elfenland,
Santa Fe is available from GMT, and Freight Train is available from
Mayfair - all in slightly tweaked formats]
*2 TimJim/Prism games was the imprint of game designers Jim Hlavaty
and Tom Lehmann. They produced Outpost, 2038, Mystic War,
Suzerain, Time Agent, and Age of Exploration. They were supposed
to do a French Revolution card game - but went out of business in 98.
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